CLEANACCESS Archives

October 2005

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Subject:
From:
"Joyce, Todd N" <[log in to unmask]>
Reply To:
Perfigo SecureSmart and CleanMachines Discussion List <[log in to unmask]>
Date:
Tue, 25 Oct 2005 10:07:53 -0400
Content-Type:
text/plain
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text/plain (145 lines)
We had to change the ps2s to a complete allow all.  The port range was
so great for Socom that it would have been to labor intensive to add
them all.

todd

Todd Joyce
Network Services
Radford University - The Smart Choice
[log in to unmask]
(540) 831-7777
 
I would rather be a lonely genius than a popular idiot.
-----Original Message-----
From: Perfigo SecureSmart and CleanMachines Discussion List
[mailto:[log in to unmask]] On Behalf Of Jason Richardson
Sent: Tuesday, October 25, 2005 9:53 AM
To: [log in to unmask]
Subject: Re: PS2 - game ports management

Hi all, we are receiving reports this morning that our residence hall
users cannot play their PS2 games online and that they have not been
able to for some time, supposedly starting when we put in our PS2
Console Role well over a month ago (trying not to be frustrated that
ResTech is just reporting it to us now :)).  They claim that the reason
is that we need to allow port 80 and 443.  Nothing that we have seen
here or elsewhere indicates that these ports are necessary for PS2
gaming online.  Has anyone else run into this problem recently?

TIA,

---
Jason Richardson
Manager, IT Security and Client Development
Enterprise Systems Support
Northern Illinois University

What does your PS2 Console Role look like?
Mine:

Allow	TCP  	*:*  	*:10070
Allow 	TCP 	*:* 	*:10071
Allow 	TCP 	*:* 	*:10072
Allow 	TCP 	*:* 	*:10073
Allow 	TCP 	*:* 	*:10074
Allow 	TCP 	*:* 	*:10075
Allow 	TCP 	*:* 	*:10076
Allow 	TCP 	*:* 	*:10077
Allow 	TCP 	*:* 	*:10078
Allow 	TCP 	*:* 	*:10079
Allow 	TCP 	*:* 	*:10080
Allow 	UDP 	*:* 	*:10070
Allow 	TCP 	*:* 	61.195.48.0 /255.255.240.0 :*
Allow 	UDP 	*:* 	202.67.0.0 /255.255.0.0 :*
Allow 	TCP 	*:* 	202.67.0.0 /255.255.0.0 :*
Allow 	UDP 	*:* 	*:9555
Allow 	UDP 	*:* 	*:6000
Allow 	UDP 	*:* 	*:53 	trusted dns server

Hosts:
.pol.com  	ends  	PS2 Service
.ea.com 	ends 	EA Games
playonline.com 	ends 	PS2 Service

Simon
>>> [log in to unmask] 9/8/2005 12:28 PM >>>
I am also looking for solution without managing hundreds of ports.   At
the
beginning of semester, we allow game devices to get online without
registration and just opening those gaming ports.  But now, we found
managing ports are too labor intensive after seeing all the port
requests
coming in.    Some popular games also use port 80/443, do you just
open
those ports or allow those hosts?

 What is the good solution you have that you and users are both
satisfied
for xbox and ps2?   1. Web page registration  2. walk-in registration
showing game device at HelpDesk  3.  managing ports /hosts?

Thank you.

Wendy Shih
Kent State University


It seems that Socom Navy Seals uses UDP port 6000 - 6999.

Anyone know an easy way to open that many up other than 1 by 1

That would be a great feature enhancement if anyone is out there from
the Cisco Side

Here is what I found online


20. What ports do I need to forward for [insert game title here]?
SOCOM 1, SOCOM II (2), Twisted Metal Black Online, NFL Gameday:
Tell the router to allow TCP Ports: 10070 - 10080 and UDP Ports
6000-6999 to send data and recieve data.
Tony Hawk's Pro Skater 4 and Tony Hawk's Underground 2:
UDP port 5150.
Frequency and Amplitude:
TCP Ports 10070 - 10080 and UDP Ports 10070 and you need to allow
incoming ICMP Echo Reply.
Madden NFL 2003 and 2004:
UDP ports 1791, 1792, 9995 and 9996.
Medal of Honor: Rising Sun:
TCP 13505, TCP 443, UDP 3658/3659, UDP 6000/6001 (for voice chat).
Also, if using a router or a firewall, you MAY want to foreward port
28500 to address 10.14.248.177
Final Fantasy XI:
TCP 25, 80, 110, 443, and 50000 - 65535
UDP 50000 - 65535
TCP 1024 - 65535
Madden NFL 2006 Ports:
HTTP: 80 (outbound only)
HTTPS: 443 (outbound only)
TCP: 13505, 26300-26399 (outbound only)
UDP: 1795, 1797 (inbound and outbound)
GoldenEye Rogue Agent Ports:
Ports 21600-21699 are TCP and are outgoing ports for connecting to the
Lobby server.
Port 13505 is TCP and is an outgoing port for connecting to the EA
Messenger (buddy list) server.
Ports 3658 & 3659 are UDP and are incoming/outgoing ports for
connecting
to another user to play a game.
Port 6000 is UDP and is an incoming/outgoing port for connecting to
another user for headset use during a game.




todd

Todd Joyce
Network Services
Radford University - The Smart Choice
[log in to unmask] 
(540) 831-7777

There is no good way to bring a cupcake to work.

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